tag:blogger.com,1999:blog-567414975640934172024-03-19T06:45:56.734+01:00FreeTime ToysToys projects from Mike De ConinckMikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.comBlogger82125tag:blogger.com,1999:blog-56741497564093417.post-40901744376309322632020-11-14T02:32:00.000+01:002020-11-14T02:32:08.518+01:00WH40K Sister of Battle Fanart<p>The story behind this project is funny. I was talking about this in my previous post.</p><p>I found an really cool artwork done by Johannes Helgeson, didn't know the character back then, it was just written WH40K Sister of Battle. I knew WH40K back from my childhood and after searching about the Sisters of Battle, I fell even more in love of the character. I always had a sweet spot for fanatic woman in armor. It also reminded me a bit of the characters from Requiem, a comic book with gothic vampire in armor. Same kind of color scheme.</p><p>And instead of starting to 3D model it, I've buy a few miniature and start painting them. But it was time to start this project and here it is.</p><p>The original artwork was just of the head with a bit of the shoulders and the torso. But I wanted to do a full character. The good thing was that Johannes seems to like those Sisters as he did a few other drawings with the complete armor. I did a big mix between his style and the original miniatures from Warhammer.</p><p>The first pose was inspired by one of the miniature. The second one also with some kind of jetpack. I had a little crush when I've discover those flying units in miniature. And since it was not too hard to create an extra jetpack, I decided to go for it.</p><p>And when I've done that second image, Johannes just released a new artwork he did with a new Sister of Battle jumping into action with arms around. I really liked the set up so I decided to go for it but was too lazy to change the head to match the original artwork.</p><p>The modeling was done in Zbrush, textures in Substance Painter. The rendering was done using Maverick Render and a bit of touch up in Affinity Photo.</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCBr_Lz_UYqRNmfux210jCDh5-leQdMEjjVgAse9R_oQono8MnF3-Q0OIVmzxY404RVOE0XXx0bj1kUAxL8ql6MRpWu-nRr6ElP-nNvKliqdumWqQm0YA89ZNYQuEvkZFd-_qn1Tm3LtM/s1350/SisterOfBattle01_Mikedeco.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCBr_Lz_UYqRNmfux210jCDh5-leQdMEjjVgAse9R_oQono8MnF3-Q0OIVmzxY404RVOE0XXx0bj1kUAxL8ql6MRpWu-nRr6ElP-nNvKliqdumWqQm0YA89ZNYQuEvkZFd-_qn1Tm3LtM/s320/SisterOfBattle01_Mikedeco.jpg" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDNRCQBOa4apNe1ll1gIgFJ_d9BTmptzv0Lm3zOnphGWOyapdKXuAhhl70_cM-ny9sg9Qjykv570fHkcvEMCHFFYM-OmqehGBH7GUs7JQiU2MTRY0XlPVRt2dcQeE7ZqLdeEJlMrvKtXU/s1350/SisterOfBattle02_Mikedeco.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDNRCQBOa4apNe1ll1gIgFJ_d9BTmptzv0Lm3zOnphGWOyapdKXuAhhl70_cM-ny9sg9Qjykv570fHkcvEMCHFFYM-OmqehGBH7GUs7JQiU2MTRY0XlPVRt2dcQeE7ZqLdeEJlMrvKtXU/s320/SisterOfBattle02_Mikedeco.jpg" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidoA2trjOux7xKwkXol7rvbKwZBQH62i2OcVUGJU6ARwFwLmE4OPer84mr3pcBO5_H0dcLYICwL0t3udKiw8m54HRfk0TLgs2qYe6Pa-ig4k4NwmZq2l4tEuJFeaRtXHR52TtiVqHLMbk/s1500/SisterOfBattle03_Mikedeco.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1014" data-original-width="1500" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidoA2trjOux7xKwkXol7rvbKwZBQH62i2OcVUGJU6ARwFwLmE4OPer84mr3pcBO5_H0dcLYICwL0t3udKiw8m54HRfk0TLgs2qYe6Pa-ig4k4NwmZq2l4tEuJFeaRtXHR52TtiVqHLMbk/s320/SisterOfBattle03_Mikedeco.jpg" width="320" /></a></div><br /><p>So all this is kind of a mix of everything from inspirational artwork to miniature. I might try to 3D print these one day now that I have them in 3D but in order to do that I still have a big amount of work to make them "printable", like thicken the clothes, fix some holes, thicken the sword a bit.</p><p>Will see when I will be able to do that, but it's certainly something I will do in a near future.</p><p>And now that she is done, I might come back to some painting, it was good to be back at it.</p>MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-911845118890676942020-09-16T21:54:00.001+02:002020-09-16T21:54:20.633+02:00Back to my Warhammer roots<p> In my previous post I was talking about painting miniatures a<span>nd an old hobby</span>. Well it seems that I've been doing a full circle and realize that almost all my creative stuff can connect together and go back to this old hobby.</p><p>When I was a kid, my older brother was playing Dungeons and Dragons with some friends and I've discover the little figures you can use as your avatar. I was fascinated by them and I've start painting them. I really enjoyed this and I've spend countless hours painting armies.</p><p>What's funny is that painting those lead me to met some people doing live role playing and since I was good at painting, I've start doing make up and prosthetic for those live role play, doing some monsters and crazy stuff. This gave me the bug for special effects. And I've jump into computer special effects a few years later and it became my job. Then for my passion of Jumbos Machinder all those prosthetic stuff I learned younger became pretty useful to create molds and painting the repro I did. Combining also the modeling skills for the 3D print I've develop during the years. And last year I decided to focus more on character modeling and go back to do things I love. When looking for a new character to model, I came across an image of a Warhammer character and decided to do it, but when digging more infos about this character I've let myself take a huge detour into painting miniature again.</p><p>I've spend the last year in Cyprus with my family and the local toy shop I was going sometimes for my kids had some Warhammer figures. I've been lurking on them every time I was going there But knowing that we where coming back to Belgium, I've never buy any. The day after we came back, I've completely let myself go and bought everything you need to start painting again. Lots of figures, tools, paints and build a little paint station at home.</p><p>At the end I haven't start doing the Warhammer character who gave me the bug again, I need to start it but I have a big pile of unpainted figures and I want to paint them. So I will have to try to split my free time between all this, 3D modeling and painting.</p><p>The ultimate goal would be the 3D print that character when it will be finish and of course paint it. So this would be some kind of creative mix of all the 35 last years of things I've do and learn.</p><p>Here's some pictures of that little detour I've done. Lots of experiments for the moment, trying various ways of painting. From fast techniques to slower one, from airbrush to paint brush. And somehow even the things I've learn when doing 3D textures are useful for this and vice versa.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO9EE2YP8UqKX_LfoOYbqH3eKwPWW17BR7sIwWFoPFIkvFr7iDambq4Q9ap36BKwnXdki82VcOONNrEmL2QQLL3sOBn4P0ZsnVAjTUPRt_CGFzXitZ206Iwzos0s36qArooYIaDEXGJkM/s2000/W40K_Mike_004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="987" data-original-width="2000" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO9EE2YP8UqKX_LfoOYbqH3eKwPWW17BR7sIwWFoPFIkvFr7iDambq4Q9ap36BKwnXdki82VcOONNrEmL2QQLL3sOBn4P0ZsnVAjTUPRt_CGFzXitZ206Iwzos0s36qArooYIaDEXGJkM/s320/W40K_Mike_004.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div>That's the last one I've done, the eyes give him a bit of a weirdo look, I still have to improve on this, but I really enjoyed painting the body and all the details. And of course there's so many other things I want to explore now in the miniature painting, like the artificial light source, the fake metallic effect. As usual too many things to do and not enough time.... <div><br /><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF0Tg3pX_6JMh7Lw_ZiAhOwGQwi7NmK77AoqOFCv72xxT4GxF59ROmjJRsU13_-vU1XG5IfLvNVzFZAYI1fq_thEG3IbDVH7tRFToKTqbF6_GQ7vLTgpb2DSYTGRpznkUzz0U-Fbg7RnA/s1857/W40K_Mike_003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1857" data-original-width="1500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF0Tg3pX_6JMh7Lw_ZiAhOwGQwi7NmK77AoqOFCv72xxT4GxF59ROmjJRsU13_-vU1XG5IfLvNVzFZAYI1fq_thEG3IbDVH7tRFToKTqbF6_GQ7vLTgpb2DSYTGRpznkUzz0U-Fbg7RnA/s320/W40K_Mike_003.jpg" /></a></div><br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3LnPEtbfd3f70zvOoM3Vxf6KGTRfh14MTpGHXhhwNSiS4Gqx32rv2URe4Hyxvlc91HXIw9T_ToPmsESFCHQMqS6AnwnZvuIhOnSkGiRIRZWD6ZTBTGAiT-pkTzhifcp1NRkW_X2JsHqU/s2000/W40K_Mike_001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1224" data-original-width="2000" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3LnPEtbfd3f70zvOoM3Vxf6KGTRfh14MTpGHXhhwNSiS4Gqx32rv2URe4Hyxvlc91HXIw9T_ToPmsESFCHQMqS6AnwnZvuIhOnSkGiRIRZWD6ZTBTGAiT-pkTzhifcp1NRkW_X2JsHqU/s320/W40K_Mike_001.jpg" width="320" /></a></div><br /><p>And the funny thing is that my brother actually kept my miniatures from more than 30 years ago and here's a pict of them. Cool thing is that even if I haven't paint for 30 years I have the impression that I've improve a lot because of all those other things I've done during those years.</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwiAm8P3jCGycIezAYoTkXVsxg_KZXn08gDEwXhf46oKszuHugahp65GGX1XMIsb7ljon2mUrkBWWNnI6AspotQFy_KvSysEYHH__5MxTDkkef1NMMlckDgKxZoWRBrIhyphenhyphenP7Uo4Q1OwJY/s1500/MiniPaintingOld_v001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="845" data-original-width="1500" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwiAm8P3jCGycIezAYoTkXVsxg_KZXn08gDEwXhf46oKszuHugahp65GGX1XMIsb7ljon2mUrkBWWNnI6AspotQFy_KvSysEYHH__5MxTDkkef1NMMlckDgKxZoWRBrIhyphenhyphenP7Uo4Q1OwJY/s320/MiniPaintingOld_v001.jpg" width="320" /></a></div><br /><p>I really need to go back on the 3D modeling, can't wait to have this project pushed further and I guess it will lead to various experiments and hope to learn more and more new stuff and mix them together. But I wanted to share this story and how I've realize that everything I did all those years kind of connect together and this certainly explains why I still feel like a kid today. </p></div></div>MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com2tag:blogger.com,1999:blog-56741497564093417.post-63991036583725597382020-08-19T01:29:00.000+02:002020-08-19T01:29:35.998+02:00All things at the same place<p> Well, after years of not posting anything, I'm here again.</p><p>I have been very very busy on various things like work and kids and maybe a bit too much of video games, but I had a void to fill in terms of doing creative stuff.</p><p>The robot collection kept me busy and doing restorations was pretty fun and I wanted to do something a bit different, but at the end I'm pretty sure it will lead to doing toys or statues.</p><p>For the past few months I've been spending my free time to do stylized 3D characters. I'm a good fan of Shane Olson's work, a 3D artist who's mainly doing stylized characters and I decided to jump into his course and go back to do things I like. I'm doing my job because I like 3D characters and I've been doing tons of things that have push me into various directions always linked to my passion for 3D, but not to the basic things I truly like.</p><p>So with some free time this year it was about time to do it.</p><p>Here's four images of what I've been doing, probably more to come in the future. And I have to say that when I see ho cheap 3D printers have become, it's pretty tempting to get a nice one and start printing some of my models. I have a certain idea in mind, it will take a few weeks or maybe months as I'm a bit slow on things for the moment. But I hope that this idea will come to life. It's a character based on a drawing from a very talented artist, like all the things I've done this year, but I don't know why I had a real crush on that image and I have a clear idea of how and what it will be.</p><p><br /></p><p>So here the very first image I did when joining the 3D course.</p><p>The original artwork is from Mike Henry. He did a really good job on the lighting of his character and I wanted to capture that too. The model is done in Zbrush, textures in Substance Painter, and for the rendr it was done with Marmoset Toolbag. Also some post process on the images with Affinity photo.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZCxRzbl24vNnugwrQXgepySvZMtCqPtT6enRiZ4POU3nViBJF2OLkiAL9dVxBsZ9dCIkdTBoFy2Ag-XsGdSlttol35QO2Hbs4R0h1dQKeIaLJ4O_Oy-gbGwfwdorXy6J8-Z1HlSJH2ts/s1350/DrakAttack_Reframe_v002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZCxRzbl24vNnugwrQXgepySvZMtCqPtT6enRiZ4POU3nViBJF2OLkiAL9dVxBsZ9dCIkdTBoFy2Ag-XsGdSlttol35QO2Hbs4R0h1dQKeIaLJ4O_Oy-gbGwfwdorXy6J8-Z1HlSJH2ts/s640/DrakAttack_Reframe_v002.jpg" /></a></div><p>All this was also a good occasion for me to try to learn new tools and expand a bit my skills. I've spend so much years supervising people, that at some point I didn't had time to use the latest tools and there's always been some kind of frustration to not touch the images anymore, even if supervising is important, doing things is quite satisfying too.</p><p><br /></p><p>The second project is some kind of cross over between a statue from Sideshow Collectibles and character design from Josh Black. I came across a really nice fight scene between Batman and Superman, really dynamic but more in a semi realistic comic book style. And I saw some great design of the Justice League made by Josh Black and I really liked the styles of his characters.</p><p>So this is the result of the mix of all that. That one also gave me the idea to maybe print it for me one day as it might look bloody cool if it's well painted.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLTRJL0aFbRbXmOKGy7wkMHQxkCszS24vyLVNJyqQnXp9TGm5e-2RLnk1ouk7WE6bV_j4W4gdZqE5m9uBSOx5Nvq1TVf6QEf9H94OMg2Tp-07xiImrXuv-GqpFhefacA43DXl78bQ8BMg/s1350/BatmanVsSuperman_Reframe_v002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLTRJL0aFbRbXmOKGy7wkMHQxkCszS24vyLVNJyqQnXp9TGm5e-2RLnk1ouk7WE6bV_j4W4gdZqE5m9uBSOx5Nvq1TVf6QEf9H94OMg2Tp-07xiImrXuv-GqpFhefacA43DXl78bQ8BMg/s640/BatmanVsSuperman_Reframe_v002.jpg" /></a></div><p>Once again it was modeled in Zbrush, with textures in Substance Painter and the render was done in Marmoset Toolbag with some post process with Affinity photo.</p><p><br /></p><p>And here's the third one. It is based on a design from Creature Box. There was some contest a few years ago in the course I'm doing and the theme was to pick a design from the guys at Creature Box. They are doing really amazing things and that specific contest was one of the things that I really liked about the course. The idea that there's some themes like that to push the students.</p><p>So I decided to pick one, even if that contest is long gone, but just for the fun of it and that character is pretty crazy. It was done for some game character for Ratchet and Clank</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXB_2g20TBhakbcz6KsOdDudWogJCVk4KygD2QhyFK4UjseKEB6io4kf3SzDYwZHRtfl0ZTLUtB4K8K1dSsLg1gxeoY_A78uKwo0Hs_ZiP1BjTsuk3GJOZNGGDrbsjReYycj3O6SFwIus/s1350/CreatureBox_Reframe_v004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXB_2g20TBhakbcz6KsOdDudWogJCVk4KygD2QhyFK4UjseKEB6io4kf3SzDYwZHRtfl0ZTLUtB4K8K1dSsLg1gxeoY_A78uKwo0Hs_ZiP1BjTsuk3GJOZNGGDrbsjReYycj3O6SFwIus/s640/CreatureBox_Reframe_v004.jpg" /></a></div><p>Here again, the usual trio of 3D software and Affinity to give the final grade and touch up.</p><p>It's kind of funny as I've been working at the office with Maya and Photoshop and I'm going another way for my personal stuff. This is mainly linked by the fact that those two are pretty expensive and also by the fact that I like to explore things and learn new software. I've also experiment a bit Blender for the render as it start to give nice results since a few versions.</p><p><br /></p><p>Ok, now the last one I did was more for doing a female character. Somehow since I'm a kid I've almost never draw female characters. Always super heroes, monsters, spaceships all those nerdy boys stuff. I wanted to leave my comfort zone and try it and I came across a nice artwork from Sacha Tudvaseva. I decided to give it a try, it was slow as I was really not confident. But at the end, she looks pretty cool I think. For that one I did a first version of render with Marmoset Toolbag but last week, our beloved Shane Olson did a render using Maverick Render. It's a recent software and after downloading the trial version of it, I decided to go for it and test it properly with my Snake Girl project.</p><p>So here's the result of that experiment</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6u5DHA4pHf3wLfEKwNx6ahkVwBVafehDyktqovZLOFG6XFNkEPRG6OAKAmdWmvPf4gYQerpxSrPnuUd2A2u6H8RJTbz2T_umiqB3mtggjcxA6gFe3h78x_5A47lhAQapVKPlfAgZh7eI/s1350/SnakeGirl_Render_v003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1080" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6u5DHA4pHf3wLfEKwNx6ahkVwBVafehDyktqovZLOFG6XFNkEPRG6OAKAmdWmvPf4gYQerpxSrPnuUd2A2u6H8RJTbz2T_umiqB3mtggjcxA6gFe3h78x_5A47lhAQapVKPlfAgZh7eI/s640/SnakeGirl_Render_v003.jpg" /></a></div><p><br /></p><p>So even if this blog has been dead for some years now, I wanted to do this post so everything is at the same place, and even if this is not toy related anymore, it's still about doing creative stuff during my freetime.</p><p>And speaking about old hobby, for the moment I've start painting miniature figures like I was doing 30 years ago. Might do a post about that when my experiment with modern painting techniques will be done. Somehow even if it's a different medium, I have the impression that all this is linked, but like I was saying it could be a nice topic for a future post that probably nobody will read :)</p><p><br /></p>MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-21781736159816665702013-08-09T02:33:00.000+02:002013-08-09T02:33:43.560+02:00Gold is a HUGE pain<div dir="ltr" style="text-align: left;" trbidi="on">
I was maybe happy too early with the second version of gold. When I've check it in the morning with day light, it was more like a bronze color. I've clearly add too much red to the gold and the result was not that great.<br />
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After a day at work, thinking of it and how not accurate that was, I decided to go for a third attempt on the gold. But this time with more testing before going with the airbrush.<br />
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After a few attempt I've manage to get something more close to the original, more yellow gold. So I've decide to go for it. The result is kind of ok, but I've probably add to much colors to the gold to get something more close and it has remove a bit of the metalic look of the gold paint. So it's more like a metalic mustard color now, but it looks good enough.<br />
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Now, I need to finalize that launcher but that will be for after my holidays. Now it's time for a cool break and some rest.<br />
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So here's a few pictures of the paint. The first one is with the bronze look.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcbrE61TnmDrwqyOuORVk-tizlCU_CUh0cErKNZrPRO3eZcijWCCt1HiU-lWBa7KS2Q5AnwAdwgyeg9oOVCmUHg5DVR-VVCM_JfuJy_ajI8EybEbjhSxYO9o5m0ZjqjZ3vhWCCBkFT-04/s1600/Step03_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcbrE61TnmDrwqyOuORVk-tizlCU_CUh0cErKNZrPRO3eZcijWCCt1HiU-lWBa7KS2Q5AnwAdwgyeg9oOVCmUHg5DVR-VVCM_JfuJy_ajI8EybEbjhSxYO9o5m0ZjqjZ3vhWCCBkFT-04/s400/Step03_01.jpg" width="236" /></a></div>
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And that one is with the last gold attempt, the pict is a bit too saturated but it's more or less like this now.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_R6hzLeIx3gw7FXs_jM9xji9QoiYDXd1PJJQ7wYbi5aotJHfEocg_1g4UVO2T525J2LPBWcjmHXp8B11O1vtjl5XkUJ43yzioSbycV9xeXIQTyr7W3ngrxtjG7odKUKfWAm-mpOr42Ws/s1600/Step03_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_R6hzLeIx3gw7FXs_jM9xji9QoiYDXd1PJJQ7wYbi5aotJHfEocg_1g4UVO2T525J2LPBWcjmHXp8B11O1vtjl5XkUJ43yzioSbycV9xeXIQTyr7W3ngrxtjG7odKUKfWAm-mpOr42Ws/s400/Step03_02.jpg" width="238" /> </a></div>
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It's way more accurate when I compare it with the image reference I have of it, and the mix of colors is more balanced.</div>
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And here's another pict with other light conditions. I really need to do more pictures of it but that will have to wait a bit.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHxtqN3doo14T9iHo9fjCGU2qWM-mrS463mF3N3sR1Ok-jnpgMrZOC2vv8-L2CGVLQ53tdYzBHBVgwTy0OpZoG3JeYFs43HaTdBveArUVE0OVF8874xZM6c1DqypG4yrLnCpO8Xq2T1Wc/s1600/Step04_05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHxtqN3doo14T9iHo9fjCGU2qWM-mrS463mF3N3sR1Ok-jnpgMrZOC2vv8-L2CGVLQ53tdYzBHBVgwTy0OpZoG3JeYFs43HaTdBveArUVE0OVF8874xZM6c1DqypG4yrLnCpO8Xq2T1Wc/s400/Step04_05.jpg" width="235" /></a></div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com2tag:blogger.com,1999:blog-56741497564093417.post-67262052264672821112013-08-06T00:37:00.001+02:002013-08-06T00:37:39.347+02:00Gold is a pain<div dir="ltr" style="text-align: left;" trbidi="on">
Painting is done, but it was not that easy. Well, yes it was, but the gold was really different once painted. It looked nice inside the bottle and the color reference was nice also, but when it was painted it was more "champagne gold" that usual gold. And of course since I'm doing the paint in the basement with not a good light condition, it was only visible in day light. Everything looks warmer down there.<br />
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So I've add a bit of red and a tiny bit of yellow to kill that champagne look and I've redo the whole gold paint. And the result is reallu how it should have been in the first place.<br />
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I just have to put the semi gloss varnish on all the pieces and it will be done. And of course a bit of work on the launcher mechanism.<br />
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So here's a quick pict with poor lights but just to have a sneak peak of the head paint.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuJl8u-KbLSOEvvvHWzEt6UX8gWGahezH9xQtuf1eX04HhkxbZ4I0IcaD9SrQOZvWKYoM8Iut__Lw4oRg9pfWSkXa2XXp99r55nVGKi84tXyFFVquCg_FfoDUGMjTKyo23S9sbsegrgXU/s1600/LenzariHead.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuJl8u-KbLSOEvvvHWzEt6UX8gWGahezH9xQtuf1eX04HhkxbZ4I0IcaD9SrQOZvWKYoM8Iut__Lw4oRg9pfWSkXa2XXp99r55nVGKi84tXyFFVquCg_FfoDUGMjTKyo23S9sbsegrgXU/s400/LenzariHead.jpg" width="368" /></a></div>
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The red and the blue are super flat for the moment, but after the varnish it will have the perfect look. Hope that it doesn't rain tomorrow morning so I can do this before going to work.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com5tag:blogger.com,1999:blog-56741497564093417.post-25954337422726586362013-08-05T01:03:00.000+02:002013-08-05T01:05:24.250+02:00Quick update<div dir="ltr" style="text-align: left;" trbidi="on">
YEEESSS the sanding is done.<br />
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Well, this time it was easier as there's a lot of area that doesn't really require sanding as the idea is to keep the grain.<br />
I had some time this morning to put the primer coat and it actually looks pretty cool. It's the first time I use a primer on my big replicas because it's so sanded that the surface is more than ready for paint. Since it's not the case, I wanted to be sure and put a primer on it.<br />
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It's fun to see it like that as my modeling previews are also in gray, so it's probably the closest he will look to that.<br />
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Now it's time to play with the airbrush and see how it goes. I'm a bit in a rush as I want to have it finish by the end of the week so, every little hour here and there is nice.<br />
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Here's some picts with the primer.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_xW4T-F75eduD3zU0ErhVW4Ju42SvBZFHB2ImJh85FSdUtzIkxpFoq7k5gfvdiHK0p9PhGH_PdUXWMoDvumbANwudFYfhM_2soBgwJ3_PKq7juxTjcaeYUwmfciox4yMLanBL46FLIJ4/s1600/Lenzari_Step02_V01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_xW4T-F75eduD3zU0ErhVW4Ju42SvBZFHB2ImJh85FSdUtzIkxpFoq7k5gfvdiHK0p9PhGH_PdUXWMoDvumbANwudFYfhM_2soBgwJ3_PKq7juxTjcaeYUwmfciox4yMLanBL46FLIJ4/s400/Lenzari_Step02_V01.jpg" width="265" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS28HQnr0OU7IVmpElBisy-ysLxDyHOQ6dxUiK1RXOwQO6HppVX2Pqrq0Xrt0B_DvSYEdZ61W2gNZp6ZvpYSax_uZbm_PwIVjZPuPxj7Qv6E9mtwI7INKJLwVHAqomubqqLbu9mam4gfc/s1600/Lenzari_Step02_V02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS28HQnr0OU7IVmpElBisy-ysLxDyHOQ6dxUiK1RXOwQO6HppVX2Pqrq0Xrt0B_DvSYEdZ61W2gNZp6ZvpYSax_uZbm_PwIVjZPuPxj7Qv6E9mtwI7INKJLwVHAqomubqqLbu9mam4gfc/s320/Lenzari_Step02_V02.jpg" width="212" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi3ey_tlWtawOqQjNG6YZ0rhLDU3sJuTyihC4qE6jE0Zw-GjK2W3OodiY8ZmZ3X9bxMLwZ3BkyWV7PO5uRpqApxkt5b9lTqhcPjWIIiyGDG9T9qwCJLAbWdeFTjNk8-A29oLgqioqQgZc/s1600/Lenzari_Step02_V03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi3ey_tlWtawOqQjNG6YZ0rhLDU3sJuTyihC4qE6jE0Zw-GjK2W3OodiY8ZmZ3X9bxMLwZ3BkyWV7PO5uRpqApxkt5b9lTqhcPjWIIiyGDG9T9qwCJLAbWdeFTjNk8-A29oLgqioqQgZc/s400/Lenzari_Step02_V03.jpg" width="400" /></a></div>
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I wanted to share those as it's easier to see the volume of the sculpt as now it's of course less translucent. The 3D print quality is really amazing. <br />
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And here's a little extra. I've work on the stickers for the eyes and I've make a quick version to print with lots of eyes with little variations so that after it's printed, I can choose which one looks the best. This image iteself is pretty nice, some kind of mix between Verner Panton and Vasarely.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVMFmCXtKGYdDexV7Ach1PFtoNImF-eLvjYuLLhFUlmFq-GiFTvU_-0yAR4hNY0DDFihsOA7MXGeRHSS5tNmgY2AXhAavKQJGy2CBkD230L6NvyUqzTfQr6P7vMzLq3dHtBhs6dx4c8Mg/s1600/EyesAll.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVMFmCXtKGYdDexV7Ach1PFtoNImF-eLvjYuLLhFUlmFq-GiFTvU_-0yAR4hNY0DDFihsOA7MXGeRHSS5tNmgY2AXhAavKQJGy2CBkD230L6NvyUqzTfQr6P7vMzLq3dHtBhs6dx4c8Mg/s400/EyesAll.jpg" width="322" /></a></div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-64578089179966715452013-07-26T23:54:00.001+02:002013-07-27T00:18:28.988+02:00Lenzari finally there<div dir="ltr" style="text-align: left;" trbidi="on">
Yes, he's finally here. After hours and hours of work on the modeling and finding a way to print the grainy surface, Lenzari is here. I was sooooo anxious about the print. Even if the test came out great, there's always a chance that it's not printing properly again. And there was a few hard decision to make regarding print orientation and the chances that it's coming out weird.<br />
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And before talking about this guy, I still don't know how to spell it properly. I think that normally it's Lensari, because his name comes from Ari in Japaneese for Ant and Lens for his lens shaped eyes. But I honnestly prefer to write it Lenzari because it looks better. I love to have a Z in a word hahahahahaha. <br />
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Well, the final result is really nice and once again I have to thank all the team at i.materialise for all their effort and the quality they continue to level up each time.<br />
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What's interesting is that I was afraid of the grain surface but actually that's what came out the best. Almost no need of post process on those parts.<br />
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Enough talking, here's a few picts of it.<br />
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The choice of orientation I was talking before was mainly on the body. When you 3D print something with almost all printer, there's visible print layers. If the body was printed in a vertical position, with the curve of the shoulders there might have been little print layers on the shoulders and it would have been almost impossible to remove them. I would have to sand it and this would remove all that grain for which I've spend so many hours to get properly. The idea was to print in standing on the side. This way, the tiny print layers are on the left and on the right under the arms on the character.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhTJoLE4WWz1XVJYulIPDDrobzKr9HJSkmQgzN3TWZlnpxao-WIPSo6mA_kx4dPwoqy9bfu4GuuBZA28-qPadA_r2s7T-lk-mqOQ_FVbLDk9Ebsq6t5TLKDFOqlHYv2vvRR2HgsmzzC7g/s1600/Lenzari_Step01_05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhTJoLE4WWz1XVJYulIPDDrobzKr9HJSkmQgzN3TWZlnpxao-WIPSo6mA_kx4dPwoqy9bfu4GuuBZA28-qPadA_r2s7T-lk-mqOQ_FVbLDk9Ebsq6t5TLKDFOqlHYv2vvRR2HgsmzzC7g/s640/Lenzari_Step01_05.jpg" width="428" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiY1hkdpkiugjDU2UaEwhPs78UkwzvILcryJaMeH7tLBjJfrdSIU-w8ic0BQ9qSnjBTNLCR0aRLuPhq1KTmmw1xo6mIfEjw8Hj_uXlL3bIxjY2I5KLHUn8UKlYWDrZbqCsLYUSQPJ4FU4/s1600/Lenzari_Step01_04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiY1hkdpkiugjDU2UaEwhPs78UkwzvILcryJaMeH7tLBjJfrdSIU-w8ic0BQ9qSnjBTNLCR0aRLuPhq1KTmmw1xo6mIfEjw8Hj_uXlL3bIxjY2I5KLHUn8UKlYWDrZbqCsLYUSQPJ4FU4/s640/Lenzari_Step01_04.jpg" width="432" /></a></div>
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On this picture you can see on the right side of the body, sime little pegs. Those are the remaining parts of the support structure.<br />
During the print process, the parts are not self supported, so there's some kind of support structure build around the piece to support the weight and it's connected to the piece with little pegs like this. I was afraid that too much structure will be needed for this print. But it turns out that not so much was necessary. That's really the good news of the day.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY62Rt6Q8_z8kAnXH67m7VnFHzgFq9yzIUnZFBvH_e8bWgRk-tmfm8A9CgqzRmNjOtQuSV-Sspc_hzoyXDBnnSaGT0BWwSuYJj4l6TMnI8s24R6KR9FlOoddfVCdtUOtvs6xRTqiL2dl0/s1600/Lenzari_Step01_06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY62Rt6Q8_z8kAnXH67m7VnFHzgFq9yzIUnZFBvH_e8bWgRk-tmfm8A9CgqzRmNjOtQuSV-Sspc_hzoyXDBnnSaGT0BWwSuYJj4l6TMnI8s24R6KR9FlOoddfVCdtUOtvs6xRTqiL2dl0/s640/Lenzari_Step01_06.jpg" width="426" /> </a> </div>
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You can see how detailed is the print here for the grain surface. And as you can see there's also the little pegs under the head as this parts was printed vertically. One of the stupid thing that really excite me with that project is that there's stickers for the eyes. Until now, all my villains were fully painted and no stickers at all. But for that one, the final touch will the the stickers for the eyes.</div>
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One of the little detail that I'm not really happy is the lines on the arms. Actually it's not as deep as the one on the legs and on the head. It could have been a tiny bit deeper. Hope that after sanding the arms it will still look good. As it might be even less deep after sanding the arms to be perfectly smooth.</div>
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Here's more picts of this bad guy.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_B-s2ViDtojOhpPhPgsnut29oajK06FAA2xnTEIRNI8eiFoMELiUQ-mG551fDCmVH_Xcc7RffkJvI0Jnc5ShqRNd6koSEVrnuLDlR3cuNfltj6NUqkFMzYoDoqpwlX_x_w8NlXLgJdJs/s1600/Lenzari_Step01_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_B-s2ViDtojOhpPhPgsnut29oajK06FAA2xnTEIRNI8eiFoMELiUQ-mG551fDCmVH_Xcc7RffkJvI0Jnc5ShqRNd6koSEVrnuLDlR3cuNfltj6NUqkFMzYoDoqpwlX_x_w8NlXLgJdJs/s640/Lenzari_Step01_02.jpg" width="392" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhArTUQkts6SScgiIdFF4AusDQriHM26sQirb3ywzOj9zm7k4RshhWX507cdXiwtWjKdge5dhQtCFWmC0eUUs7pjGclKnWWBEAN3El6nYLX5vy-FSyUQgUlOMgoNPHtBlurarkQW1DhMxk/s1600/Lenzari_Step01_07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhArTUQkts6SScgiIdFF4AusDQriHM26sQirb3ywzOj9zm7k4RshhWX507cdXiwtWjKdge5dhQtCFWmC0eUUs7pjGclKnWWBEAN3El6nYLX5vy-FSyUQgUlOMgoNPHtBlurarkQW1DhMxk/s640/Lenzari_Step01_07.jpg" width="380" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTne3q5fhvsigF33p6toTgfM_MIU8sbP5As-dVfKL1xXKZBQjzDyK1KUThLHXRV3oPx88dnX0CoXNuTGIusgCW5J6FKcH7bNN4R9_r0dVEc75GkPpxxaGUQ9fHfOk5lI8z1-gb9emCqno/s1600/Lenzari_Step01_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="296" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTne3q5fhvsigF33p6toTgfM_MIU8sbP5As-dVfKL1xXKZBQjzDyK1KUThLHXRV3oPx88dnX0CoXNuTGIusgCW5J6FKcH7bNN4R9_r0dVEc75GkPpxxaGUQ9fHfOk5lI8z1-gb9emCqno/s400/Lenzari_Step01_03.jpg" width="400" /></a></div>
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Next step will be the ultra boring sanding process. But the good news is that there's a lot of grain surface on it that doesn't require sanding. So it will be mainly the legs and arms and of course his amazing launcher. For that one I still need to figure out how to make the metalic cover but I have some ideas somewhere in my head.<br />
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And for that one, I've decided to paint it myself. It's one of the fun part of the process and I was a bit sad to let it go for my Garada and for the Green Ghost. So this time I will keep some fun for me. Just hope I will be able to do it perfectly. But it souldn't be that hard. My airbrush skills might be more than enough for it.<br />
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Thanks for reading and stay tune for the next step.<br />
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com4tag:blogger.com,1999:blog-56741497564093417.post-73123992252257088262013-06-25T22:54:00.001+02:002013-06-25T22:54:44.683+02:00Test print side by side<div dir="ltr" style="text-align: left;" trbidi="on">
This is another chapter in my quest for the perfect Lenzari replica.<br />
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So, after trying to do the grainy surface on the 3D model I had to test it with a 3D printer to see how it will come out.<br />
I was not really sure about all this and if the printer I've use in the past for the big size stuff will have enough resolution to print that grain.<br />
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After a few exchanges with the great support team of i.materialise, I wanted to test two printers: their regular SLA printer and the Connex from Objet.<br />
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On paper the Objet is really more accurate and seems to be a good choice. But this service is only available with the Vero White material of the Objet printer. Since I had some good results in the past with my mini vilains I wanted to try it also for this test.<br />
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The only problem thing that I was afraid and who might stop me is that I can't sand my pieces to get them perfectly smooth since the idea is to have a grain and if I sand them, it's going to remove the grain.<br />
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Here's a few images of the raw prints.<br />
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Those first images are from the Objet printer and as you can see it's really hard to judge the level of detail. It's actually one of the problem for me of this material, the light is really passing trough and it's hard to see the surface quality.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqKnPIXqLIuMAb87UQbs5K1QxeTWDhvCCUdBOoYFI-Vf3UMt1EhXMPDU2udr0ncLWQ7mdZzMnKisNZAJNmr1ZArCWEzn9jpvOdochQDyp2gXHH99xXX6NZhei1yKiwOF3YRjVaa5IVL4E/s1600/TestPrint02_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqKnPIXqLIuMAb87UQbs5K1QxeTWDhvCCUdBOoYFI-Vf3UMt1EhXMPDU2udr0ncLWQ7mdZzMnKisNZAJNmr1ZArCWEzn9jpvOdochQDyp2gXHH99xXX6NZhei1yKiwOF3YRjVaa5IVL4E/s400/TestPrint02_01.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgctifFhn5B1fuCA131gc1SLDNRZjSHJlQ2DLsVGXBk5mRjOA-7ELY1wq9qNGsMtHV9Eh_dVNADrWE74_epCX2Tl4abICTMqRLAHxMnOYFnq9XmzYhIGqCkll4fGJy5tUeym6CTUKKn9oQ/s1600/TestPrint02_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgctifFhn5B1fuCA131gc1SLDNRZjSHJlQ2DLsVGXBk5mRjOA-7ELY1wq9qNGsMtHV9Eh_dVNADrWE74_epCX2Tl4abICTMqRLAHxMnOYFnq9XmzYhIGqCkll4fGJy5tUeym6CTUKKn9oQ/s400/TestPrint02_03.jpg" width="400" /></a></div>
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As you can see it's just one small part of the body but it's enough for this test and already quite expensive.<br />
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This second serie of images is from their SLA printer with the material called "paintable resin". As you can see, the surface looks pretty nice and regular and the grain is visible and the print layers not that much.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs4J6Ts4OS-NenfIf0hLQrR0BvEbsVeEwNbY1MYHmqnEsH5tZFPg6HHbSlezwKD4pcTUuil33t4mFcIIbRo_MmaGHNNoUWGXjgSRse45K_0EwgPMHqzOboc8Bwhe9b8K6OjitMvDrvi1U/s1600/TestPrint01_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs4J6Ts4OS-NenfIf0hLQrR0BvEbsVeEwNbY1MYHmqnEsH5tZFPg6HHbSlezwKD4pcTUuil33t4mFcIIbRo_MmaGHNNoUWGXjgSRse45K_0EwgPMHqzOboc8Bwhe9b8K6OjitMvDrvi1U/s400/TestPrint01_01.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3xgDezquXPxmWkk6EtXtE-ut_38-4UNvQ8yGvWH_vbctduNqaoR5aYcCX87c48duD7LWiW9CCKSf_PanXSI2Nphtygyh4vtr5nMhzrd4kvNhT4oFDDlsISe2ogImqi_SDyFQQqpc7yqo/s1600/TestPrint01_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3xgDezquXPxmWkk6EtXtE-ut_38-4UNvQ8yGvWH_vbctduNqaoR5aYcCX87c48duD7LWiW9CCKSf_PanXSI2Nphtygyh4vtr5nMhzrd4kvNhT4oFDDlsISe2ogImqi_SDyFQQqpc7yqo/s400/TestPrint01_03.jpg" width="400" /> </a></div>
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It's also a bit hard to judge the print quality so the best way to check all this was to put a primer coat on both test pieces.<br />
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I wanted to be sure that the primer will stick perfectly so I decided to sand each piece smoothly with a 600 grid sand paper. Just to prepare a tiny bit the surface. And I've also do a quick sanding with a 1200 grid.<br />
IAfter that, I've put two coats of primer and here's the result:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp8018BV1di99BwexO4x0fT6VzWevhC17JvKGN1AiE2JvxLquJowWtNja0LJc0-CABZB0xD0F_Fo8dJWXoyH0Be2tlbLJyLX4vnQ4LqGGqszc5b2AqBQB3kQ9P6m3aWSNQ5njV28iRcQo/s1600/TestPrint02_05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp8018BV1di99BwexO4x0fT6VzWevhC17JvKGN1AiE2JvxLquJowWtNja0LJc0-CABZB0xD0F_Fo8dJWXoyH0Be2tlbLJyLX4vnQ4LqGGqszc5b2AqBQB3kQ9P6m3aWSNQ5njV28iRcQo/s400/TestPrint02_05.jpg" width="400" /></a></div>
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The Objet print is on the left and the print layers are highly visible, the surface quality is far from perfect. And on the right, it's the SLA print, almost the challenger for me on that one and the result is really nice. The print layers are almost invisble, the grain comes out great.<br />
There's no comparaison possible here, it's a total no match.<br />
And as you can see, the primer is really going well on the surface, so the "paintable resin" is really the perfect name for this material.<br />
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Here's other close up pictures of each pieces.<br />
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It was really a good plan to make this test as I was able also to see how my grain will come out and that I needed to refine it a bit to be more close to the original. The level of details is really nice and I'm sure that I can have something that will look close enough to the original.<br />
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Now I need to finalize all the model with the new grain, I've also decide to add some grain on the knees and elbows parts as it seems that there's a tiny bit there also.<br />
And also a very big check on all the connections parts as the modeling of the grain tends to shift a bit the whole surface.<br />
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That's a bit it for today's post. A bit technical but it's good to have some behind the scene stuff like this also. <br />
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com1tag:blogger.com,1999:blog-56741497564093417.post-49234078255551300152013-05-29T01:02:00.001+02:002013-05-29T01:02:56.514+02:00To print or not to print<div dir="ltr" style="text-align: left;" trbidi="on">
People who know the Lensari Jumbo Villains, know that his surface is not smooth. The body is actualy with some kind of grain texture on it and some parts of the head also.<br />
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To get the same kind of effect, I'm hesitating between two different techniques. The first one would be to print all the parts as smooth as possible, and then cover them with putty and sculpt the grainy surface on it. Maybe with some kind of rocks who have the same texture, by pressing smoothly on the putty.<br />
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The other option is to try to 3D print it directly with that grainy surface. Well, that kind of grain is probably too small for the level of detail of most of the printers out there. But I've decide to try it. Not on the whole surface of course, but to print a tiny part with that grain surface.<br />
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But before doing this, I had to figure out how to do this grain surface on my 3D model. After a few hours on another 3D modeling software, I was able to get a decent result. The downside of this is that you really need to have a super high level of detail in your mesh to get a clean result. So my model is now close to 20.000.000 polygons. That's probably the highest I've ever make for a single character. I think that the smooth version have 10 times less polys.<br />
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So here's an image of this quick modeling test. I'm planning to print the half of the upper body part for the test. Could be interesting to see how it manage to print the grain on the almost horizontal surface.<br />
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And of course depending on this test, I will see which option I choose. I'm really curious to see how it will come out.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com1tag:blogger.com,1999:blog-56741497564093417.post-28966676540445755022013-04-11T15:22:00.003+02:002013-04-11T15:22:47.824+02:00RokuronQ9 Final Model<div dir="ltr" style="text-align: left;" trbidi="on">
So, after long hours of adjustments and tweaking, here's the final model of the revised version of Rokuron Q9. I have to say that I'm pretty happy with this version as I've had some frustrations with the first replica like I've explain before.<br />
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The first one was a good opportunity to test the technique and see how I can work with that. It actually opened lots of perspectives and ideas so it's cool. But I wanted to have something more close. Like for Garada, trying to capture the soul of the original toy and what is fascinating about it was a good challenge.<br />
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There's maybe a few things here and there that I will improve and of course I will have to make all the usual technical modeling before launching any 3D print. And all this will probably wait a bit as it's time to go back on Lenzari and finish that part for him.<br />
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So here's the images of the Rokuron. I will probably try some more because it seems that the lens I use distort the one on the side a bit too much, so might have to adjust that. They look a bit weird to me for the moment.<br />
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com6tag:blogger.com,1999:blog-56741497564093417.post-75635664450698571312013-03-31T03:33:00.001+02:002013-03-31T03:33:33.586+02:00Rokuron Q9 Version 2.0<div dir="ltr" style="text-align: left;" trbidi="on">
When I did my first big replica, I got some help of a really talented 3D modeler because I was a bit rusty with my modeling skills back then.<br />
The result was really nice but overall the model was not really accurate. It's a bit my fault as I should have maybe spend more time checking everything and comparing with the original.<br />
<br />Well, I was really happy anyway since the result was beyond my expectations, but since I've done other replica now and they're a bit more accurate I decided to see what I can do with Rokuron to have it a bit better.<br />
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So here's a few image of the early modeling test. I've mainly work on the heads, the body and the legs for the moment. But it already gives a good idea and it looks already much better.<br />
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One of the things that disturbed me a lot with the first one I did was
the jaws, they were pointing a bit forward but on the original it
actually backward. I think that I'm more or less there with the heads
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Still a lot of things to adjust, the body is really far from perfect for
the moment as the model is really with lots of faces, so maybe I will
have to clean it a bit or spend lots of time on it to have it perfect. </div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-34229441246468610172013-03-27T02:10:00.000+01:002013-03-27T02:10:51.368+01:00Lenzari update<div dir="ltr" style="text-align: left;" trbidi="on">
Things are moving slow due to a lot happening in my life. So, not much time to work on my little projects. But still I've been able to go back on the Lenzari modeling and here's a few images of the modeling in progress.<br />
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A few details have been improved since last time on the visible modeling. Adjusting a few proportions and details. But I've mainly spend my time working on the technical modeling of it. Making the wall tickness and the connections between the different parts.<br />
The main difference on that one compare to Garada and Green Ghost is that he don't have a separate pelvis and the head is separate from the body. I've use more or less the same technique to connect the arms, except that this time the little pegs are on the arms and not the body. And I've also use the same stuff for the head and the hand with the gigantic missile launcher. This way I don't need to glue them and they will be a bit articulated.<br />
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For the legs I've use a simple connection as I'm planning to glue them, it's way better for stability and since the connection is 45% almost, it's a bit silly if you bend them anyway.<br />
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I still have to finalize the wall thickness on the head and connect all the pieces together properly as for the moment there's a lot of different parts just put like that together. Will have to clean that so it will print perfectly.<br />
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One of the things that I need to focus know is also the grainy surface of the body and some parts of the head. I'm pretty sure that it's impossible to get something like that with the 3D printer, mainly because of the print layers and how to clean them after. I will probably make a quick print test to be sure. But for the moment the idea is to print it smooth and put a thin layer of magic sculpt on it and create the grainy surface like that. It looks like a good plan but I will have to test that as well. And that's for next time.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-45508179553031559472013-02-08T22:44:00.000+01:002013-02-08T22:44:00.498+01:00This Is SPARTAAAAAN!!!!!!!!!!<div dir="ltr" style="text-align: left;" trbidi="on">
Finally finish the restoration of my Spartan. Well not completely since I've decide to skip the launcher for the moment. But it's ok for the shield and for the spear.<br />
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So let's have lots of pictures just for our pleasure.<br />
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These first picture show my restored Spartan next to the one of my friend who was super kind to let me have it for some weeks to cast the shield and check the launcher.<br />
The one on the left is his and the one on the right is mine.<br />
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As you can see there's a slight difference in color, but what's kind of funny is that in real, the original looks a bit made of a warmer grey, and here on the picts it's the opposite.<br />
It's really impressive to see two Spartan next to each other. I've search for one a long time and it's a nice reward to see this.<br />
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On this next picture it's the back of the shield. As you can see, my reroduced shield is a bit loose compare to the original who stays firmly in place. That's mainly because I had to make the hole big enough to pass it on the fist. I might secure it a bit more with some double face tape but for the moment it display nicely and it's all that matters for the moment.<br />
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You can also see the the back surface of mine is slightly more rounded on the edges than the original. That's because I wasn't able to make a mold of the back surface and that's also why it's smoother at the connection. The little round in the middle was the part that I've 3D print and glue on the back of my "master shield" before creating the new mold.<br />
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So, here's some other pictures, the first one is the one I've receive from the previous owner, so you can see how it looks without the shield. I'm soo happy that he agreed to sell it to me.<br />
His Spartan found a new life here for sure, and he's ready to join the fight again.<br />
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And that's him today, as you can see, the fact that launcher is broken and missing the back part is not a big deal as it can be displayed with the spear in it and it looks pretty good like that.<br />
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And to conclude this news and this project, here's an image of a few pieces.<br />
The white shield is my "master shield", the darker grey is a first test to see how the color can look and also to test the metalic powder I needed to add in the resin to have the same metalic look as the original shield. It actually worked really well, but that first test was too dark. Then you have the back and the front of two shields freshly casted. As you can see it's hollow like the original one. Would have been crazy to try to make it plain, too heavy for his arm for sure. And making it hollow doesn't require lots of resin to cast, and that's just great.<br />
And on the side, there's the final spear with the right color formula and the varnish coat to have the perfect look and feel.<br />
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I guess that now that one is finish, I will take some rest and go back on the Lenzari project, still a lot of work on that one before it's going to be ready for 3D printing.<br />
Hope you've enjoy this project, more traditionnal and old school in the technique but it's good to go back to the basics from time to time.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com1tag:blogger.com,1999:blog-56741497564093417.post-60846063344447600912013-02-06T23:58:00.002+01:002013-02-06T23:58:40.984+01:00Change of plan<div dir="ltr" style="text-align: left;" trbidi="on">
After lots and lots of thinking about the mold for the shield, I've decide to go with a wiser solution.<br />
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I wanted to save a bit some money on the mold by using the front mold I did from the original shield, and create the bottom part for it. But it was really not safe as I had to remove the shield at some point and put in back in the mold before creating the second part. I've try to put the shield back but there was some tiny gaps and the new silicone might have flow between the first mold and the shield, with a lot of chances to ruin the first mold.<br />
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The wiser choice was to prepare a super clean "master piece" with the shield. To do that, I've cast the front part in my first mold, rotating it so that the front part is hollow. I've then create a circle part to put higher in the shield and cover the remaining part with resin so that that master is hollow to save some resin. I've fine tune the back surface and glue the little connection piece that I've 3D print.<br />
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Then I've cast a new mold in two piece from that "master shield". Here's the picture of the mold, ready for casting. Can't wait to be tomorrow to test it and see how it goes. Might have to cast a few before getting one perfect but I've learn a lot about the new resin I'm using whil casting the spears.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0zTyAL-t8Hgj_ajYzCEDDNy0w2RAyw33y3b3a1pDfXDiJnFCXWsAQKjN2iGvXNZ-yE9X1YuFkTNZp4xAlvGJOBkYdCxOtLH3B3LXSJ4ZNNQIVVU69kxMPsgXORvAYr4ohX6urX1cmpSU/s1600/ShieldMold_V01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0zTyAL-t8Hgj_ajYzCEDDNy0w2RAyw33y3b3a1pDfXDiJnFCXWsAQKjN2iGvXNZ-yE9X1YuFkTNZp4xAlvGJOBkYdCxOtLH3B3LXSJ4ZNNQIVVU69kxMPsgXORvAYr4ohX6urX1cmpSU/s400/ShieldMold_V01.jpg" width="400" /></a></div>
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Hope to be able to show you the final restoration soon. I still have to finalize a new launcher for my Spartan but it's really not my priority for the moment as he's got the front half of the original one and it displays really well like that. Beside, if I want to display it with the spear in the launcher in my display case, it's almost impossible as it's super deep because of the lenght of the spear and the trigger mechanism. But I guess that I will do it in the weeks to come just to have it complete.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-50971947194387494352013-01-29T00:59:00.003+01:002013-01-29T00:59:47.912+01:00Lots of spears<div dir="ltr" style="text-align: left;" trbidi="on">
Here's a little work in progress with the Spartan's spear. After a good cleaning of the 3D print I've make a mold of the spear and do a few cast tests for the colors.<br />
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When I look at this, I still have so much to learn with mold making. The silicone is really accurate even for the surface finish. The 3D print was clean and smooth but not super smooth, still had a flat finish as I didn't end it with a super mega fine grid like a 2000 or something like that. And I didn't paint it before doing the molds.<br />
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So the result is cool but when it comes out of the mold if has the same flat finish as the 3D print. And instead of redo the whole mold after a better finish on the printed spear, I've decide to try to put a little coat of semi gloss varnish to see how it looks and it's actually perfect. Ok I'm a bit lazy on that but the result is nice once the varnish is there.<br />
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Here's pict with the first color and resin test:<br />
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I've test two kind of resin, one made for rotational casting (yes those are hollow like the originals) and one made for color effect.<br />
The one for rotational casting gives clearly a better and more consistency result for the shape and thickness. But when it cures it turns white, so you have to put a lot more color and make it really dark in order to have something in a medium color look. So it's a bit a pain to figure out how it will look once you demold it.<br />
The other one, made for colored casting works really well with the colors and what you prepare before pouring really comes out like that at the end, but it's slightly less consistent in the thickness of the spear. I will go with that one as for the moment and after some more test I've manage to get the right color formula, mixing yellow, red, white and brown colors into the resin in various amount.<br />
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The one in the middle is slightly more glossy as it's one with the varnish and with the right color mix.<br />
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For the shield, no picture today, but I've manage to have a good "master shield" after casting the front part in my mold and build a rear part with resin and a little 3D print of the connection part. Now I need to do a new mold for that and it will be ready to cast.<br />
I'm hesitating about trying to put my "master shield" back in the first mold and cast the second half on top of this but I might have a strange seem in the back. So the wiser choice would be to redo a clean and new mold from that "master shield"<br />
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Will keep you posted when it's done with some pictures of the whole Spartan with his new weapons.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-69009826407375058362013-01-09T23:50:00.000+01:002013-01-09T23:50:09.111+01:00Happy New Spear<div dir="ltr" style="text-align: left;" trbidi="on">
First I would like to wish a Happy New Year to everybody reading my little blog.<br />
Wish you all the best for this year, good health for you and your family and good moments with the people you care about.<br />
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To start this year, here's the 3D print of the Spartan spear I've just receive today. This was started a long time ago, before I even had a Spartan as I was sure that if I find one it will miss the spear as usual with this villain. And it's the case so I've finalize the model and launch the print.<br />
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I wanted to test the Prime Gray from i.materialise for a long time now and this was a good opportunity. It's a bit cheaper than what I use for my big replicas but it's actually the same technique and since I paint all my stuff, it's interesting because it's the same resolution, same material, just the color that is gray and it's cheaper. Good deal I guess.<br />
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So here's the image of this spear, raw from the printer and ready to be sanded. I'm not going to paint that one this time but I'm going to use it to make a mold and cast it in brown resin and hollow, so it's going to be closer to the original this way.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqAK1La5dWI2MrGCfmillgYIWhy68vZzXivf1cGzZL4HKpFcz-wfcv5P7KkRFBVnHHV8f5L4NwpeNzbQU_rvQo1mctH3yILQlW5Ru7j9NRA5ZwIxxcZWx0O9iJdlHz5LVPByJ6luDPawE/s1600/Spear3Dprint_V01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqAK1La5dWI2MrGCfmillgYIWhy68vZzXivf1cGzZL4HKpFcz-wfcv5P7KkRFBVnHHV8f5L4NwpeNzbQU_rvQo1mctH3yILQlW5Ru7j9NRA5ZwIxxcZWx0O9iJdlHz5LVPByJ6luDPawE/s400/Spear3Dprint_V01.jpg" width="400" /></a></div>
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What's interesting also with this material is that it's easier to see the print layer. The white resin I've use until now is a bit translucent, and then it's really hard to see the print layers when you are sanding it an after it's sanded. You really have to turn the object in the light to see the remaining print layers. Here it's way more easy to spot and then more easy to clean and sand.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-2722557203458094742012-12-26T18:31:00.001+01:002012-12-26T18:31:35.560+01:00The Missing Shield<div dir="ltr" style="text-align: left;" trbidi="on">
First of all, let me wish you all the best for this end of year, and hope you will be able to spend some really good time with all the people you love.<br />
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I've been able to get a Spartan K5 recently, thanks to an old collector who decided to sell it to me. I've been looking for that guy for a very long time and even if it's considered like the easiest to get in the Villains, I don't know why but it always escaped me. I've never lost so many auctions for a specific Jumbo.<br />
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Unfortunately the one I was able to get is missing his shield, has a broken launcher and of course the spear is missing. But since a very good friend have one more complete, with the launcher and with the shield, I decided to go for it and try to make a replica of the shield.<br />
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But this time no use of high tech tools like 3D printing, back to the old school stuff: silicone and resin, and to add some challenge here, one big constraint: I'm not allowed to remove the original shield from the one of my friend as we don't want to take any risks to brake it or damage it.<br />
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So what I've done is put his Spartan in a big box, fill of old t-shirt, with the arm in the air and the shield slightly above the box. Once the Spartan was secure, I've put some wooden sticks under the shield and some rigid platform so that the pressure of the weight will be spread all around the back of the shield and not on the connection part with the arm.<br />
So here's a picture of this weird setup <br />
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You have to imagine there's a little Spartan laying in that box :))</div>
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I've also put some plastiline to secure everything and be sure that the silicone won't go anywhere.</div>
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Once it was done, I've put some silicone layer by layer, with a thin coat first and it was thickened a bit after.</div>
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Here's a close up of that first coat.</div>
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I've been a bit lazy for the picture of the steps after, but basically it was just four layers of silicone and then I've make a mother mold with some fiber plastic to keep the shape of the silicone perfect once it's out of the real shield.</div>
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Big stress was that I've realize that silicone is highly sensitive to temperature, and it's supposed to cure around 23°C, problem is that the room I was doing this was only around 18°C which slower the curing time a lot. First I was really confuse as I was thinking that I didn't mix properly the good ratios. But I've just realize that it was curing but 6 times slower than it should be.</div>
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Anyway, at the end the silicone mold is great and I've manage to do a first cast test to see how it looks and here's a shot of it.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuPKWHRXrVAHarDSlvU-UD8MJpJF5bCh7Vb7x_CilSpqMkHn1tLay77JM-mhUbqFwKD_syGqnSNTARost3gVwI_dcwEzOvCGdrF6QUiDxA22DtYPbgOU5qsZsYtseiihIiGYt2WCCMiZE/s1600/Shield_FirstTest.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuPKWHRXrVAHarDSlvU-UD8MJpJF5bCh7Vb7x_CilSpqMkHn1tLay77JM-mhUbqFwKD_syGqnSNTARost3gVwI_dcwEzOvCGdrF6QUiDxA22DtYPbgOU5qsZsYtseiihIiGYt2WCCMiZE/s400/Shield_FirstTest.jpg" width="400" /> </a></div>
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The idea will be to create second mold for the back part that I can put on top of that one so that way I will be able to make rotational casting of my resin.</div>
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But because of the constrain that I can't remove the original shield from the arm of Spartan, I'm not able to mold the back of the shield and there's the connection part there.</div>
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So, a bit of 3D modeling and now I'm waiting for the 3D print of that piece that I will be able to glue on the flat back of the shield before doing the second part silicone mold. A bit tricky to explain but I think I know where I'm going with that.</div>
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With the end of year celebrations, everything goes a bit slow so I should get the 3D print in two weeks. And while I was ordering that part, I've also place an order for the spear and a launcher model. I will probably use the launcher like that and just paint it, and for the spear, I will certainly make a mold to cast it hollow and brown like the originals.</div>
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Well, this conclude the last post of this year. Thanks a lot to the few people reading this blog, and hope to be able to bring you some cool stuff next year.</div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-57293233040345657722012-11-28T09:39:00.000+01:002012-11-28T09:45:39.399+01:00Lenzari Render test, or The Return Of The Boots<div dir="ltr" style="text-align: left;" trbidi="on">
What surprised me with all those Kamen Rider villains is their boots, I've probably already say that, but they're just too funky with their little boots.<br />
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Ok so here's a render test to have an idea, I've work on the launcher and adjust a few things here and there. The most tricky part for this replica will clearly be the torso. There's some kind of grainy texture on it and it's going to be impossible to do that with 3D printing. I will have to go for a smooth surface and then add a super fine layer of milliput or something like that and create the grainy texture after. I still need to find something that match the grain to create that effect.<br />
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And one thing I'm really enthusiast about is the stickers in the eyes, I've always wanted to make one with stickers, ok ok it's just a small detail but it really gives the soul of the character.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpCmiCRNbQOVyiADeq2BUQ6KX5RY7OKug6mlerIop8X4FZdskk60XmbHTTTKcnfGVQSVwWTQsStzeFd6V0fSO0OpSkraCB4Or7azvybnk7GA-eogIfCY0dOXSo7vqY2n63-6TFe8WFnKo/s1600/Lenzari_ColorTest_V02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpCmiCRNbQOVyiADeq2BUQ6KX5RY7OKug6mlerIop8X4FZdskk60XmbHTTTKcnfGVQSVwWTQsStzeFd6V0fSO0OpSkraCB4Or7azvybnk7GA-eogIfCY0dOXSo7vqY2n63-6TFe8WFnKo/s400/Lenzari_ColorTest_V02.jpg" width="400" /></a></div>
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Before going further with that one and do all the technical modeling to prepare for 3D printing, I might have to make a quick side project to restore another bad guy, but nothing is sure yet, so we will see.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com2tag:blogger.com,1999:blog-56741497564093417.post-86262301849802976592012-11-26T01:02:00.001+01:002012-11-26T01:02:53.555+01:00Lenzari Modeling in Progress<div dir="ltr" style="text-align: left;" trbidi="on">
Well, life was really busy lately, but finally got some time to start on the modeling of my next Jumbo replica: Lenzari. One of the hardest to find and the rarest of the Kamen Rider villains. So I've decide to give him the same treatment and replicate that guy.<br />
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There's a few tricky parts and for my other replica I was able to use some parts from one to another with a little bit of adjustment. I've been able to use the boots from the leg of Hasami Jaguar, but it's not exactly the same. The hand was really painfull but like the boots it's pretty close from the one of Taihou Buffalo so I was able to get some good references as I have that one.<br />
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Speaking about references, I'm really lucky because a really nice collector helped me by providing some great picture of his specimen and with that I was able to get it quite close. Not finish yet as I still have to make the launcher on his hand and also start all the little adjustment with proportions and all that and finish with the technical part like wall thickness and the usual stuff to prepare for the print.<br />
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But I wanted to share this first modeling, so here it is.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqzi7u32rkChmilPuRqgTw0KQlcUrpb7ziqorIapCcfcirfHqf3QYNsj0OQ68xUJxKxoqv4GYCF6nCnFf6OxwQIcaNDFi9ydZHF5yRhvoYbMk3zjLBkUEAYozxTMI0UixQYQty7noBIl4/s1600/ModelingWIP01_V01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqzi7u32rkChmilPuRqgTw0KQlcUrpb7ziqorIapCcfcirfHqf3QYNsj0OQ68xUJxKxoqv4GYCF6nCnFf6OxwQIcaNDFi9ydZHF5yRhvoYbMk3zjLBkUEAYozxTMI0UixQYQty7noBIl4/s400/ModelingWIP01_V01.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfiisei0GU5wuNBuvjs0TENqfi71KZr_A9Q2PJhioRdnewQnSKns3__4oCLtvjh54SR_qqtgBJFAR4qIAc_CVHa8IEk4Few5B8S1B3wQ5TiFV6ZuDAE3lePp7WagKBIFkTOyXFoSETvYs/s1600/ModelingWIP01_V02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfiisei0GU5wuNBuvjs0TENqfi71KZr_A9Q2PJhioRdnewQnSKns3__4oCLtvjh54SR_qqtgBJFAR4qIAc_CVHa8IEk4Few5B8S1B3wQ5TiFV6ZuDAE3lePp7WagKBIFkTOyXFoSETvYs/s400/ModelingWIP01_V02.jpg" width="400" /></a></div>
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It's always nice when you model a new thing like that, because you really have to look closely to every detail and discover some stuff that you've never see before, you really learn the character.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-12421548064769196862012-10-05T13:41:00.003+02:002012-10-05T13:41:39.444+02:00The Collection<div dir="ltr" style="text-align: left;" trbidi="on">
Today is not a post about some current work but more about all of them displayed together with my Jumbo Machinder collection. I guess it's easier to understand why I'm passionate when you see this.<br />
I would like to make more videos but all ideas require a lot of time so this is a lazy version.<br />
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<object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/_dLqWsiRUbc/0.jpg"><param name="movie" value="http://www.youtube.com/v/_dLqWsiRUbc?version=3&f=user_uploads&c=google-webdrive-0&app=youtube_gdata" /><param name="bgcolor" value="#FFFFFF" /><param name="allowFullScreen" value="true" /><embed width="320" height="266" src="http://www.youtube.com/v/_dLqWsiRUbc?version=3&f=user_uploads&c=google-webdrive-0&app=youtube_gdata" type="application/x-shockwave-flash" allowfullscreen="true"></embed></object></div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0tag:blogger.com,1999:blog-56741497564093417.post-66791975508159053692012-09-21T01:23:00.000+02:002012-09-21T01:23:00.427+02:00The curse of the lost spear<div dir="ltr" style="text-align: left;" trbidi="on">
Double post today as I'm in great shape after the break. <br />
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One of my main focus for the moment in my collection, and maybe my main goal is to get a Spartan K5. He's not that hard to get in the villains series, but strangely he always escaped me, and I've already lost a huge amount of auctions trying to get it and ended second on most of them. GRRRR<br />
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This villains comes with a spear but he's always missing it, trying to get one with a spear is a real challenge and when it comes with it, the price jumps quite high.<br />
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I'm sure I will get one one of these days but I'm sure he's going to miss it too. So I've decide to already start working on the spear. It's a bit close to the idea of the Mach Baron car, doing a replica of the eternal missing accessory.<br />
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Here's an image of the modeling in progress. I need to take some dimensions on a real Spartan from a friend to be sure it will shoot and have the right size. Unfortunately my friend doesn't have the spear but at least he got the Spartan with his launcher, lucky guy :))<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwH0sU0ODlb0Q8dbaJuAuAUA9jalqPvJ1lsIMH4SD-VSEBJGsUKUz6_pnfLuMem-uOihuyJiCUdz6WZ4nlNInl3Tu3MHLQryX-49FIfpBfSnhHNm0JWOz8fLmlF_ifFTPSG4xkF39VUQA/s1600/SpearModeling_WIP01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwH0sU0ODlb0Q8dbaJuAuAUA9jalqPvJ1lsIMH4SD-VSEBJGsUKUz6_pnfLuMem-uOihuyJiCUdz6WZ4nlNInl3Tu3MHLQryX-49FIfpBfSnhHNm0JWOz8fLmlF_ifFTPSG4xkF39VUQA/s400/SpearModeling_WIP01.jpg" width="400" /></a></div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com2tag:blogger.com,1999:blog-56741497564093417.post-42707083278194973092012-09-20T23:31:00.001+02:002012-09-20T23:31:49.595+02:00Buffalo Launchers<div dir="ltr" style="text-align: left;" trbidi="on">
Back from amazing holidays, back to work, back to some Machinder projects.<br />
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Here's the final images of the launcher replica I've build for the Taihou Buffalo.<br />
For the K7 and C3 I was not able to do the launcher as accurate as the original mainly because of the fact that the original toys were made of vinyl and the launchers were push into them and stayed in place because of their shape, not possible with a 3D print as it's rigid.<br />
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For the Buffalo it was different as they fit on the shoulder, so they can be more accurate for the shape. But the challenge here is that I've never see those launchers in real and I have no idea how they were build and how the spring and the mechanism was put in place.<br />
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I've decide to separate the tube in two at the colot connection and design some plug to hold the pieces together, I just have to push the back into the front and turn it by 90° to lock it.<br />
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Here's a pict of the whole launcher open.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxdDTtFeBU4U-wNE83FChbqIClvSgVvHtpHP4KyAF8ZkfZzlzUuxSsSVik4LH4OOXtQ18_UbVKbM5DgVMCYTVwx8HgEfpJwqZMMVOO_lWQ2jL-_IhS5l7JDy8Au-wdKHWfd73gVf0fWds/s1600/Launcher_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxdDTtFeBU4U-wNE83FChbqIClvSgVvHtpHP4KyAF8ZkfZzlzUuxSsSVik4LH4OOXtQ18_UbVKbM5DgVMCYTVwx8HgEfpJwqZMMVOO_lWQ2jL-_IhS5l7JDy8Au-wdKHWfd73gVf0fWds/s400/Launcher_01.jpg" width="400" /> </a></div>
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You can see the connection part. I've decide not to paint it to avoid the fact that it might be difficult to connect after.</div>
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And here's two picts on the shoulder of the Buffalo. He's now ready for battle and look way more cool like this.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD532FL_myZ5Yjes7B1S3wcxUjigrrfVXmE09oLlcIHJD-cJCvBwjS6z_IWSim5Cbm-R2JgHFkll2QebIcylJBz5_GuzVj-LZQJ2iibKkBv1uN4D2DSQ0L7TYGUWK8A8iqZiBJDse8NfU/s1600/Launcher_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD532FL_myZ5Yjes7B1S3wcxUjigrrfVXmE09oLlcIHJD-cJCvBwjS6z_IWSim5Cbm-R2JgHFkll2QebIcylJBz5_GuzVj-LZQJ2iibKkBv1uN4D2DSQ0L7TYGUWK8A8iqZiBJDse8NfU/s400/Launcher_02.jpg" width="241" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWI-64YpAfk9v_fMlvD7rj7IqjPPTPKWJZmZIyVmSW43k3qtqP7hNA-gjALWb9PHYKPthRlVRHIU-zmhLxKYi-fwedY8LzyqEqpR2mWnSbuQ2hU9BvLiWFF3P0dfFnNVrlCVR3l5JFbiM/s1600/Launcher_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWI-64YpAfk9v_fMlvD7rj7IqjPPTPKWJZmZIyVmSW43k3qtqP7hNA-gjALWb9PHYKPthRlVRHIU-zmhLxKYi-fwedY8LzyqEqpR2mWnSbuQ2hU9BvLiWFF3P0dfFnNVrlCVR3l5JFbiM/s400/Launcher_03.jpg" width="240" /></a></div>
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I still have to do the little red rubber on the back of the lever, but for the moment I'm fine like that and what I'm really happy is that they actually work fine.</div>
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MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com3tag:blogger.com,1999:blog-56741497564093417.post-18671402418587606402012-08-24T22:01:00.000+02:002012-10-28T00:36:52.715+02:00Green Ghost C3 ready for battle<div dir="ltr" style="text-align: left;" trbidi="on">
Ok ok, so here's a more serious post with the Green Ghost finished. The paint is exactly like I was imaging it. It's honnestly really hard to find the right colors for that guy. I've collect a huge amount of pictures from the original toy and every single specimen is different. Some look blue, some look green, some super green, but strangely the yellow looks consistant almost all the time.<br />
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So it's a bit a mix between all those and I've try to find the right balance. The guy who painted it did an amazing job as he was also able to get the subtle light metalic layer on the arms and legs. It seems that on the original, the arms and legs were cast in blue, then sprayed on the hand, feet and articulations with some darker blue, and there was a super soft metalic grey sprayed on them. It's something I didn't manage to do on my Rokuron as I've paint it myself and with spray can, so hard to do that kind of effect. But here the effect looks great.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFuVKEz3eiqa9WzQSU-QQHrr5KBCrdtddJSvU3sFk0n0xNvbozYb1MR7etnin9KGKNJ0SFGpIJGX0U0l0grKStcMwNbD-_blHJo8ukFuhI7gSl7aIRt_TxwAgxsDZqmRbeYZbn_yvUQJg/s1600/GGC3_Final_V01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFuVKEz3eiqa9WzQSU-QQHrr5KBCrdtddJSvU3sFk0n0xNvbozYb1MR7etnin9KGKNJ0SFGpIJGX0U0l0grKStcMwNbD-_blHJo8ukFuhI7gSl7aIRt_TxwAgxsDZqmRbeYZbn_yvUQJg/s400/GGC3_Final_V01.jpg" width="243" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGlAqCiHS2F5K9bkWixsrUTILPPyZapQ4ZUW8iw51_iz8kNmSacSFl6wW0dXrambNEkj7wqpF6BmvrjtAmVVabpAgjQKBpq-BtxEsjr0-GvqKoDJ4JUsml1DKmjm7gXDFRe3cfa8MrABs/s1600/GGC3_Final_V03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="347" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGlAqCiHS2F5K9bkWixsrUTILPPyZapQ4ZUW8iw51_iz8kNmSacSFl6wW0dXrambNEkj7wqpF6BmvrjtAmVVabpAgjQKBpq-BtxEsjr0-GvqKoDJ4JUsml1DKmjm7gXDFRe3cfa8MrABs/s400/GGC3_Final_V03.jpg" width="400" /></a></div>
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The gold looks a bit too soft but it's more orange in real. One big change also compare to the Garada, is the varnish used now. For Garada it was supposed to be a semi gloss varnish but it ended up beeing really gloss, so there's a lot of high reflections in it.<br />
I've decide to try another varnish as I've test some stuff for the leg of the Jaguar and it was a good choice. Last one needed also 48 hours to fully cure, and this one only an hour and the result is what I was looking for.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVC6TdRCioWNU2eS3K0DBIFy0JOhQPOE_jQcJ6rLV5VMMsgw9lSBiXeDIxlpCNTDFfEU7BS8h7pNZqRL16pJ7SjQQ2HF2fF0rjLeN6CaAx-HhMCiZhTGtqDF0ag7OgQElTwA22M6s8ZWY/s1600/GGC3_Final_V04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVC6TdRCioWNU2eS3K0DBIFy0JOhQPOE_jQcJ6rLV5VMMsgw9lSBiXeDIxlpCNTDFfEU7BS8h7pNZqRL16pJ7SjQQ2HF2fF0rjLeN6CaAx-HhMCiZhTGtqDF0ag7OgQElTwA22M6s8ZWY/s400/GGC3_Final_V04.jpg" width="265" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhABRzl-EoyNK99zMDuzXl6O76rjbbNR8HLLLKM-7-ju8U5dIEt02nb-yveh4za7RbR0qYlkMf6aQ3_bdUbcu2HrDutGuz6naIzI7QjsgOTly0pkFRXe17vNuF9jDAaENqy-Pa15FLlOWQ/s1600/GGC3_Final_V02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhABRzl-EoyNK99zMDuzXl6O76rjbbNR8HLLLKM-7-ju8U5dIEt02nb-yveh4za7RbR0qYlkMf6aQ3_bdUbcu2HrDutGuz6naIzI7QjsgOTly0pkFRXe17vNuF9jDAaENqy-Pa15FLlOWQ/s400/GGC3_Final_V02.jpg" width="236" /> </a></div>
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He is now ready to join the whole team and I'm ready to take some rest now as I've been working on both my work and my hobby like a mad man. But before that I will have to build him a little box. </div>
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Edit of 27/10/2012:</div>
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I found some picts I did in day light and was thinking that it can be interesting to share as they picture the Green Ghost how it actually looks, and not like on those pictures done with poor light conditions and touch up to raise the levels.</div>
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So here they are.</div>
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Much much better colors, and I'm crazy about that orange and blue look, just perfect.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com3tag:blogger.com,1999:blog-56741497564093417.post-11042094921109491202012-08-24T21:43:00.001+02:002012-08-24T21:43:50.079+02:00Food and toys<div dir="ltr" style="text-align: left;" trbidi="on">
Lately I've try to find some Japanese site with robot toys, and I came accross a huge amount of blog from Japanese people with an amazing number of blog post with picture of food, and then sometimes pictures of great robot toys on the same blog. I have strickly no idea why there's so much blog with picture of food and robot and if there's any link between both. Maybe robot toy collectors are crazy with food.<br />
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So today, I've decide to follow the flow and post this:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD7eZFDSq6_BTurQ7iFCY8xEUrhJcfpWfJjqgTP0-MKUKNd-SNxyCSPZBCB2f2yijdLSzrkhuGIthJQk4HNWwnAiX88GE9MbhHXpC40lRJYBeKY_oY523n3t7VpqlK5K7mfNpbYA8_H9g/s1600/Cooking.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD7eZFDSq6_BTurQ7iFCY8xEUrhJcfpWfJjqgTP0-MKUKNd-SNxyCSPZBCB2f2yijdLSzrkhuGIthJQk4HNWwnAiX88GE9MbhHXpC40lRJYBeKY_oY523n3t7VpqlK5K7mfNpbYA8_H9g/s400/Cooking.jpg" width="400" /></a></div>
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If any Japanese guy end up here and will not understand a word, like me when I go on those blogs, well, at least they might find it normal to have some food picture also here.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com2tag:blogger.com,1999:blog-56741497564093417.post-84597336808162193052012-08-15T11:46:00.000+02:002012-08-15T11:46:15.369+02:00Golden Boots & Rivets<div dir="ltr" style="text-align: left;" trbidi="on">
Double news for today:<br />
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First, the leg for the Jaguar is finish, and I can't feel the end of my finger as I've sand too much yesterday evening to finish that thing. I have to say that I've been super slow to start this projects but once I've start it, it was really fun to do.<br />
So, the colors are matching more or less, but it really looks brand new compare to the other leg and the rest of the body.<br />
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I was afraid of that, the new feeling compare to the old one, and I was tempted to go for a full repaint of the whole Jaguar. Give him a fresh new look. But after staring at him for an hour this morning, I've decide to keep it like this and avoid falling into the dark side. I'm already super happy that now he can stand normally and I can enjoy him as he should be.<br />
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The second news, is that the rivets for the Green Ghost are done. I've never really realise that this little guy had so much rivets, of course you can see that he's got some, but once you have to drill them one by one, it just seems super long. Arms and legs are easy and I knew with the Garada how long it will take, but his little skirt, the body and the head are full of rivets. I still have to fine tune the sanding here and there to be super clean and it will be ready for paint.<br />
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That's a bit it for the latest news, normally the next one will be the finished Green Ghost and after that, back to some virtual work before giving life to something else.</div>
MikeDeCohttp://www.blogger.com/profile/08348070249934329828noreply@blogger.com0