So, after long hours of adjustments and tweaking, here's the final model of the revised version of Rokuron Q9. I have to say that I'm pretty happy with this version as I've had some frustrations with the first replica like I've explain before.
The first one was a good opportunity to test the technique and see how I can work with that. It actually opened lots of perspectives and ideas so it's cool. But I wanted to have something more close. Like for Garada, trying to capture the soul of the original toy and what is fascinating about it was a good challenge.
There's maybe a few things here and there that I will improve and of course I will have to make all the usual technical modeling before launching any 3D print. And all this will probably wait a bit as it's time to go back on Lenzari and finish that part for him.
So here's the images of the Rokuron. I will probably try some more because it seems that the lens I use distort the one on the side a bit too much, so might have to adjust that. They look a bit weird to me for the moment.
The first one was a good opportunity to test the technique and see how I can work with that. It actually opened lots of perspectives and ideas so it's cool. But I wanted to have something more close. Like for Garada, trying to capture the soul of the original toy and what is fascinating about it was a good challenge.
There's maybe a few things here and there that I will improve and of course I will have to make all the usual technical modeling before launching any 3D print. And all this will probably wait a bit as it's time to go back on Lenzari and finish that part for him.
So here's the images of the Rokuron. I will probably try some more because it seems that the lens I use distort the one on the side a bit too much, so might have to adjust that. They look a bit weird to me for the moment.