Here's a revised version of the modeling. The head was improved and the sickels are more define right now. There's still the chest piece that I need to redo from scratch for some technical reason.
I've always wanted to have a "virtual" Garada to do tons of render of it with lots of them in the frame. But for the moment, it's just a render test to see how the model look with some colors.
Well, I could have spend more time on the textures and add all the little details like the rivets on each piece but since it's just work in progress I wanted to get a quick result just to have an idea.
Looks like the arms could be a bit more wide, on the one on the left they seem too thin. I will need to check this next time. And I should also remove Grendizer from the image of the test scene. Or maybe not :))
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